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- Crippling Strike3 / 3ActionR: Before your opponent adds any number of cards to their momentum due to one of their card effects, you add that many cards to your momentum as if you had played that ability instead.Charlie R: After your opponent plays an ability printed on a card in their staging area, your opponent makes a control check against a difficulty of 6. If that check fails, cancel that ability's effects.Street Fighter: Deadly Ground - 20UltraMHAStandardRetroAlpha2 3+0