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Attack Zone
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  • Polar Warp
    Polar Warp
    2 / 5 all chaos order
    Action
    R Remove: After your non-throw attack deals damage, draw 1 card for each unique attack zone printed on cards in your card pool.
    R Remove, discard 1 momentum: After your opponent plays a form ability on an action or asset, cancel it and draw 1 card. If that ability was on an asset, destroy it.
    MHA
    Standard
    Retro
    Alpha
    +2 high

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