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  • Flip Cat
    Flip Cat
    4 / 3 air evil water
    Attack
    EX: 3 - Slam
    E: If you have at least 1 momentum, ready 1 foundation that has not been readied this Combat Phase.
    E: If you have 2 or more momentum, add the top card of your deck to your momentum.
    E: If you have at least 3 momentum, this attack gets +5 damage.
    MHA
    Standard
    Retro
    Alpha
    4 mid 3 damage
    +2 mid